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用 F# 手写 TypeScript 转 C# 类型绑定生成器
阅读量:425 次
发布时间:2019-03-06

本文共 37461 字,大约阅读时间需要 124 分钟。

前言

我们经常会遇到这样的事情:有时候我们找到了一个库,但是这个库是用 TypeScript 写的,但是我们想在 C# 调用,于是我们需要设法将原来的 TypeScript 类型声明翻译成 C# 的代码,然后如果是 UI 组件的话,我们需要将其封装到一个 WebView 里面,然后通过 JavaScript 和 C# 的互操作功能来调用该组件的各种方法,支持该组件的各种事件等等。

但是这是一个苦力活,尤其是类型翻译这一步。

这个是我最近在帮助维护一个开源 UWP 项目  所需要的,该项目将微软的 monaco 编辑器封装成了 UWP 组件。

然而它的 monaco.d.ts 足足有 1.5 mb,并且 API 经常会变化,如果人工翻译,不仅工作量十分大,还可能会漏掉新的变化,但是如果有一个自动生成器的话,那么人工的工作就会少很多。

目前 GitHub 上面有一个叫做 QuickType 的项目,但是这个项目对 TypeScript 的支持极其有限,仍然停留在 TypeScript 3.2,而且遇到不认识的类型就会报错,比如 DOM 类型等等。

因此我决定手写一个代码生成器 TypedocConverter:https://github.com/hez2010/TypedocConverter

构思

本来是打算从 TypeScript 词法和语义分析开始做的,但是发现有一个叫做  的项目已经帮我们完成了这一步,而且支持输出 JSON schema,那么剩下的事情就简单了:我们只需要将 TypeScript 的 AST 转换成 C# 的 AST,然后再将 AST 还原成代码即可。

那么话不多说,这就开写。

构建 Typescipt AST 类型绑定

借助于 F# 更加强大的类型系统,类型的声明和使用非常简单,并且具有完善的recursive pattern。pattern matching、option types 等支持,这也是该项目选用 F# 而不是 C# 的原因,虽然 C# 也支持这些,也有一定的 FP 能力,但是它还是偏 OOP,写起来会有很多的样板代码,非常的繁琐。

我们将 Typescipt 的类型绑定定义到 Definition.fs 中,这一步直接将 Typedoc 的定义翻译到 F# 即可:

首先是 ReflectionKind 枚举,该枚举表示了 JSON Schema 中各节点的类型:

type ReflectionKind = | Global = 0| ExternalModule = 1| Module = 2| Enum = 4| EnumMember = 16| Variable = 32| Function = 64| Class = 128| Interface = 256| Constructor = 512| Property = 1024| Method = 2048| CallSignature = 4096| IndexSignature = 8192| ConstructorSignature = 16384| Parameter = 32768| TypeLiteral = 65536| TypeParameter = 131072| Accessor = 262144| GetSignature = 524288| SetSignature = 1048576| ObjectLiteral = 2097152| TypeAlias = 4194304| Event = 8388608| Reference = 16777216

 

然后是类型修饰标志 ReflectionFlags,注意该 record 所有的成员都是 option 的

type ReflectionFlags = {    IsPrivate: bool option    IsProtected: bool option    IsPublic: bool option    IsStatic: bool option    IsExported: bool option    IsExternal: bool option    IsOptional: bool option    IsReset: bool option    HasExportAssignment: bool option    IsConstructorProperty: bool option    IsAbstract: bool option    IsConst: bool option    IsLet: bool option}

 

然后到了我们的 Reflection,由于每一种类型的 Reflection 都可以由 ReflectionKind 来区分,因此我选择将所有类型的 Reflection 合并成为一个 record,而不是采用 Union Types,因为后者虽然看上去清晰,但是在实际 parse AST 的时候会需要大量 pattern matching 的代码。

由于部分 records 相互引用,因此我们使用 and 来定义 recursive records。

type Reflection = {    Id: int    Name: string    OriginalName: string    Kind: ReflectionKind    KindString: string option    Flags: ReflectionFlags    Parent: Reflection option    Comment: Comment option    Sources: SourceReference list option    Decorators: Decorator option    Decorates: Type list option    Url: string option    Anchor: string option    HasOwnDocument: bool option    CssClasses: string option    DefaultValue: string option    Type: Type option    TypeParameter: Reflection list option    Signatures: Reflection list option    IndexSignature: Reflection list option    GetSignature: Reflection list option    SetSignature: Reflection list option    Overwrites: Type option    InheritedFrom: Type option    ImplementationOf: Type option    ExtendedTypes: Type list option    ExtendedBy: Type list option    ImplementedTypes: Type list option    ImplementedBy: Type list option    TypeHierarchy: DeclarationHierarchy option    Children: Reflection list option    Groups: ReflectionGroup list option    Categories: ReflectionCategory list option    Reflections: Map
option Directory: SourceDirectory option Files: SourceFile list option Readme: string option PackageInfo: obj option Parameters: Reflection list option}and DeclarationHierarchy = { Type: Type list Next: DeclarationHierarchy option IsTarget: bool option}and Type = { Type: string Id: int option Name: string option ElementType: Type option Value: string option Types: Type list option TypeArguments: Type list option Constraint: Type option Declaration: Reflection option}and Decorator = { Name: string Type: Type option Arguments: obj option}and ReflectionGroup = { Title: string Kind: ReflectionKind Children: int list CssClasses: string option AllChildrenHaveOwnDocument: bool option AllChildrenAreInherited: bool option AllChildrenArePrivate: bool option AllChildrenAreProtectedOrPrivate: bool option AllChildrenAreExternal: bool option SomeChildrenAreExported: bool option Categories: ReflectionCategory list option}and ReflectionCategory = { Title: string Children: int list AllChildrenHaveOwnDocument: bool option}and SourceDirectory = { Parent: SourceDirectory option Directories: Map
Groups: ReflectionGroup list option Files: SourceFile list Name: string option DirName: string option Url: string option}and SourceFile = { FullFileName: string FileName: string Name: string Url: string option Parent: SourceDirectory option Reflections: Reflection list option Groups: ReflectionGroup list option}and SourceReference = { File: SourceFile option FileName: string Line: int Character: int Url: string option}and Comment = { ShortText: string Text: string option Returns: string option Tags: CommentTag list option}and CommentTag = { TagName: string ParentName: string Text: string}

 

这样,我们就简单的完成了类型绑定的翻译,接下来要做的就是将 Typedoc 生成的 JSON 反序列化成我们所需要的东西即可。

反序列化

虽然想着好像一切都很顺利,但是实际上 System.Text.Json、Newtonsoft.JSON 等均不支持 F# 的 option types,所需我们还需要一个 JsonConverter 处理 option types。

本项目采用 Newtonsoft.Json,因为 System.Text.Json 目前尚不成熟。得益于 F# 对 OOP 的兼容,我们可以很容易的实现一个 OptionConverter

type OptionConverter() =    inherit JsonConverter()    override __.CanConvert(objectType: Type) : bool =         match objectType.IsGenericType with        | false -> false        | true -> typedefof<_ option> = objectType.GetGenericTypeDefinition()    override __.WriteJson(writer: JsonWriter, value: obj, serializer: JsonSerializer) : unit =         serializer.Serialize(writer,             if isNull value then null            else let _, fields = FSharpValue.GetUnionFields(value, value.GetType())                 fields.[0]        )    override __.ReadJson(reader: JsonReader, objectType: Type, _existingValue: obj, serializer: JsonSerializer) : obj =         let innerType = objectType.GetGenericArguments().[0]        let value =             serializer.Deserialize(                reader,                 if innerType.IsValueType                 then (typedefof<_ Nullable>).MakeGenericType([|innerType|])                else innerType        )        let cases = FSharpType.GetUnionCases objectType        if isNull value then FSharpValue.MakeUnion(cases.[0], [||])        else FSharpValue.MakeUnion(cases.[1], [|value|])

 

这样所有的工作就完成了。

我们可以去  仓库下载 monaco.d.ts 测试一下我们的 JSON Schema deserializer,可以发现 JSON Sechma 都被正确地反序列化了。

反序列化结果

 

构建 C# AST 类型

当然,此 "AST" 非彼 AST,我们没有必要其细化到语句层面,因为我们只是要写一个简单的代码生成器,我们只需要构建实体结构即可。

我们将实体结构定义到 Entity.fs 中,在此我们只需支持 interface、class、enum 即可,对于 class 和 interface,我们只需要支持 method、property 和 event 就足够了。

当然,代码中存在泛型的可能,这一点我们也需要考虑。

type EntityBodyType = {    Type: string    Name: string option    InnerTypes: EntityBodyType list}type EntityMethod = {    Comment: string    Modifier: string list    Type: EntityBodyType    Name: string    TypeParameter: string list    Parameter: EntityBodyType list}type EntityProperty = {    Comment: string    Modifier: string list    Name: string    Type: EntityBodyType    WithGet: bool    WithSet: bool    IsOptional: bool    InitialValue: string option}type EntityEvent = {    Comment: string    Modifier: string list    DelegateType: EntityBodyType    Name: string    IsOptional: bool}type EntityEnum = {    Comment: string    Name: string    Value: int64 option}type EntityType = | Interface| Class| Enum| StringEnumtype Entity = {    Namespace: string    Name: string    Comment: string    Methods: EntityMethod list    Properties: EntityProperty list    Events: EntityEvent list    Enums: EntityEnum list    InheritedFrom: EntityBodyType list    Type: EntityType    TypeParameter: string list    Modifier: string list}

 

文档化注释生成器

文档化注释也是少不了的东西,能极大方便开发者后续使用生成的类型绑定,而无需参照原 typescript 类型声明上的注释。

代码很简单,只需要将文本处理成 xml 即可。

let escapeSymbols (text: string) =     if isNull text then ""    else text            .Replace("&", "&")            .Replace("<", "<")            .Replace(">", ">")let toCommentText (text: string) =     if isNull text then ""    else text.Split "\n" |> Array.map (fun t -> "/// " + escapeSymbols t) |> Array.reduce(fun accu next -> accu + "\n" + next)let getXmlDocComment (comment: Comment) =    let prefix = "/// \n"    let suffix = "\n/// "    let summary =         match comment.Text with        | Some text -> prefix + toCommentText comment.ShortText + toCommentText text + suffix        | _ ->             match comment.ShortText with            | "" -> ""            | _ -> prefix + toCommentText comment.ShortText + suffix    let returns =         match comment.Returns with        | Some text -> "\n/// 
\n" + toCommentText text + "\n///
" | _ -> "" summary + returns

 

类型生成器

Typescript 的类型系统较为灵活,包括 union types、intersect types 等等,这些即使是目前的 C# 8 都不能直接表达,需要等到 C# 9 才行。当然我们可以生成一个 struct 并为其编写隐式转换操作符重载,支持 union types,但是目前尚未实现,我们就先用 union types 中的第一个类型代替,而对于 intersect types,我们姑且先使用 object。

然而 union types 有一个特殊情况:string literals types alias。就是这样的东西:

type Size = "XS" | "S" | "M" | "L" | "XL";

即纯 string 值组合的 type alias,这个我们还是有必要支持的,因为在 typescript 中用的非常广泛。

C# 在没有对应语法的时候要怎么支持呢?很简单,我们创建一个 enum,该 enum 包含该类型中的所有元素,然后我们为其编写 JsonConverter,这样就能确保序列化后,typescript 方能正确识别类型,而在 C# 又有 type sound 的编码体验。

另外,我们需要提供一些常用的类型转换:

  • Array<T> -> T[] 
  • Set<T> -> System.Collections.Generic.ISet<T>
  • Map<T> -> System.Collections.Generic.IDictionary<T> 
  • Promise<T> -> System.Threading.Tasks.Task<T> 
  • callbacks -> System.Func<T...>System.Action<T...> 
  • Tuple 类型
  • 其他的数组类型如 Uint32Array 
  • 对于 <void>,我们需要解除泛型,即 T<void> -> T

那么实现如下:

let rec getType (typeInfo: Type): EntityBodyType =     let genericType =        match typeInfo.Type with        | "intrinsic" ->             match typeInfo.Name with            | Some name ->                 match name with                | "number" -> { Type = "double"; InnerTypes = []; Name = None }                | "boolean" -> { Type = "bool"; InnerTypes = []; Name = None }                | "string" -> { Type = "string"; InnerTypes = []; Name = None }                | "void" -> { Type = "void"; InnerTypes = []; Name = None }                | _ -> { Type = "object"; InnerTypes = []; Name = None }            | _ -> { Type = "object"; InnerTypes = []; Name = None }        | "reference" | "typeParameter" ->             match typeInfo.Name with            | Some name ->                 match name with                | "Promise" -> { Type = "System.Threading.Tasks.Task"; InnerTypes = []; Name = None }                | "Set" -> { Type = "System.Collections.Generic.ISet"; InnerTypes = []; Name = None }                | "Map" -> { Type = "System.Collections.Generic.IDictionary"; InnerTypes = []; Name = None }                | "Array" -> { Type = "System.Array"; InnerTypes = []; Name = None }                | "BigUint64Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "ulong"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Uint32Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "uint"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Uint16Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "ushort"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Uint8Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "byte"; InnerTypes = [ ]; Name = None };]; Name = None };                | "BigInt64Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "long"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Int32Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "int"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Int16Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "short"; InnerTypes = [ ]; Name = None };]; Name = None };                | "Int8Array" -> { Type = "System.Array"; InnerTypes = [{ Type = "char"; InnerTypes = [ ]; Name = None };]; Name = None };                | "RegExp" -> { Type = "string"; InnerTypes = []; Name = None };                | x -> { Type = x; InnerTypes = []; Name = None };            | _ -> { Type = "object"; InnerTypes = []; Name = None }        | "array" ->             match typeInfo.ElementType with            | Some elementType -> { Type = "System.Array"; InnerTypes = [getType elementType]; Name = None }            | _ -> { Type = "System.Array"; InnerTypes = [{ Type = "object"; InnerTypes = []; Name = None }]; Name = None }        | "stringLiteral" -> { Type = "string"; InnerTypes = []; Name = None }        | "tuple" ->            match typeInfo.Types with            | Some innerTypes ->                 match innerTypes with                | [] -> { Type = "object"; InnerTypes = []; Name = None }                | _ -> { Type = "System.ValueTuple"; InnerTypes = innerTypes |> List.map getType; Name = None }            | _ -> { Type = "object"; InnerTypes = []; Name = None }        | "union" ->             match typeInfo.Types with            | Some innerTypes ->                 match innerTypes with                | [] -> { Type = "object"; InnerTypes = []; Name = None }                | _ ->                     printWarning ("Taking only the first type " + innerTypes.[0].Type + " for the entire union type.")                    getType innerTypes.[0] // TODO: generate unions| _ ->{ Type = "object"; InnerTypes = []; Name = None }        | "intersection" -> { Type = "object"; InnerTypes = []; Name = None } // TODO: generate intersections| "reflection" ->             match typeInfo.Declaration with            | Some dec ->                 match dec.Signatures with                | Some [signature] ->                     let paras =                         match signature.Parameters with                        | Some p ->                             p                             |> List.map                                (fun pi ->                                     match pi.Type with                                     | Some pt -> Some (getType pt)                                    | _ -> None                                )                            |> List.collect                                (fun x ->                                     match x with                                    | Some s -> [s]                                    | _ -> []                                )                        | _ -> []                    let rec getDelegateParas (paras: EntityBodyType list): EntityBodyType list =                        match paras with                        | [x] -> [{ Type = x.Type; InnerTypes = x.InnerTypes; Name = None }]                        | (front::tails) -> [front] @ getDelegateParas tails                        | _ -> []                    let returnsType =                         match signature.Type with                        | Some t -> getType t                        | _ -> { Type = "void"; InnerTypes = []; Name = None }                    let typeParas = getDelegateParas paras                    match typeParas with                    | [] -> { Type = "System.Action"; InnerTypes = []; Name = None }                    | _ ->                         if returnsType.Type = "void"                         then { Type = "System.Action"; InnerTypes = typeParas; Name = None }                         else { Type = "System.Func"; InnerTypes = typeParas @ [returnsType]; Name = None }                | _ -> { Type = "object"; InnerTypes = []; Name = None }            | _ -> { Type = "object"; InnerTypes = []; Name = None }        | _ -> { Type = "object"; InnerTypes = []; Name = None }    let mutable innerTypes =         match typeInfo.TypeArguments with        | Some args -> getGenericTypeArguments args        | _ -> []    if genericType.Type = "System.Threading.Tasks.Task"    then         match innerTypes with        | (front::_) -> if front.Type = "void" then innerTypes <- [] else ()        | _ -> ()    else ()    {         Type = genericType.Type;         Name = None;         InnerTypes = if innerTypes = [] then genericType.InnerTypes else innerTypes;     }and getGenericTypeArguments (typeInfos: Type list): EntityBodyType list =     typeInfos |> List.map getTypeand getGenericTypeParameters (nodes: Reflection list) = // TODO: generate constaintslet types =         nodes         |> List.where(fun x -> x.Kind = ReflectionKind.TypeParameter)        |> List.map (fun x -> x.Name)    types |> List.map (fun x -> {| Type = x; Constraint = "" |})

 

当然,目前尚不支持生成泛型约束,如果以后有时间的话会考虑添加。

修饰生成器

例如 publicprivateprotectedstatic 等等。这一步很简单,直接将 ReflectionFlags 转换一下即可,个人觉得使用 mutable 代码会让代码变得非常不优雅,但是有的时候还是需要用一下的,不然会极大地提高代码的复杂度。

let getModifier (flags: ReflectionFlags) =     let mutable modifier = []    match flags.IsPublic with    | Some flag -> if flag then modifier <- modifier |> List.append [ "public" ] else ()    | _ -> ()    match flags.IsAbstract with    | Some flag -> if flag then modifier <- modifier |> List.append [ "abstract" ] else ()    | _ -> ()    match flags.IsPrivate with    | Some flag -> if flag then modifier <- modifier |> List.append [ "private" ] else ()    | _ -> ()    match flags.IsProtected with    | Some flag -> if flag then modifier <- modifier |> List.append [ "protected" ] else ()    | _ -> ()    match flags.IsStatic with    | Some flag -> if flag then modifier <- modifier |> List.append [ "static" ] else ()    | _ -> ()    modifier

 

Enum 生成器

终于到 parse 实体的部分了,我们先从最简单的做起:枚举。 代码很简单,直接将原 AST 中的枚举部分转换一下即可。

let parseEnum (section: string) (node: Reflection): Entity =    let values = match node.Children with                 | Some children ->                     children                     |> List.where (fun x -> x.Kind = ReflectionKind.EnumMember)                 | None -> []    {         Type = EntityType.Enum;        Namespace = if section = "" then "TypeDocGenerator" else section;        Modifier = getModifier node.Flags;        Name = node.Name        Comment =             match node.Comment with            | Some comment -> getXmlDocComment comment            | _ -> ""        Methods = []; Properties = []; Events = []; InheritedFrom = [];        Enums = values |> List.map (fun x ->            let comment =                 match x.Comment with                | Some comment -> getXmlDocComment comment                | _ -> ""            let mutable intValue = 0L            match x.DefaultValue with            // ?????            | Some value -> if Int64.TryParse(value, &intValue) then { Comment = comment; Name = toPascalCase x.Name; Value = Some intValue; }                            else match getEnumReferencedValue values value x.Name with                                 | Some t -> { Comment = comment; Name = x.Name; Value = Some (int64 t); }                                 | _ -> { Comment = comment; Name = x.Name; Value = None; }            | _ -> { Comment = comment; Name = x.Name; Value = None; }        );        TypeParameter = []    }

 

你会注意到一个上面我有一处标了个 ?????,这是在干什么呢?

其实,TypeScript 的 enum 是 recursive 的,也就意味着定义的时候,一个元素可以引用另一个元素,比如这样:

enum MyEnum {    A = 1,    B = 2,    C = A}

这个时候,我们需要查找它引用的枚举值,比如在上面的例子里面,处理 C 的时候,需要将它的值 A 用真实值 1 代替。所以我们还需要一个查找函数:

let rec getEnumReferencedValue (nodes: Reflection list) value name =     match nodes           |> List.where(fun x ->               match x.DefaultValue with              | Some v -> v <> value && not (name = x.Name)              | _ -> true          )           |> List.where(fun x -> x.Name = value)          |> List.tryFind(fun x ->                             let mutable intValue = 0                            match x.DefaultValue with                            | Some y -> Int32.TryParse(y, &intValue)                            | _ -> true           ) with    | Some t -> t.DefaultValue    | _ -> None

 

这样我们的 Enum parser 就完成了。

Interface 和 Class 生成器

下面到了重头戏,interface 和 class 才是类型绑定的关键。

我们的函数签名是这样的:

let parseInterfaceAndClass (section: string) (node: Reflection) (isInterface: bool): Entity = ...

 

首先我们从 Reflection 节点中查找并生成注释、修饰、名称、泛型参数、继承关系、方法、属性和事件:

let comment =     match node.Comment with    | Some comment -> getXmlDocComment comment    | _ -> ""let exts =     (match node.ExtendedTypes with    | Some types -> types |> List.map(fun x -> getType x)    | _ -> []) @    (match node.ImplementedTypes with    | Some types -> types |> List.map(fun x -> getType x)    | _ -> [])let genericType =    let types =           match node.TypeParameter with          | Some tp -> Some (getGenericTypeParameters tp)          | _ -> None    match types with    | Some result -> result    | _ -> []let properties =     match node.Children with    | Some children ->         if isInterface then            children             |> List.where(fun x -> x.Kind = ReflectionKind.Property)            |> List.where(fun x -> x.InheritedFrom = None) // exclude inhreited properties            |> List.where(fun x -> x.Overwrites = None) // exclude overrites properties        else children |> List.where(fun x -> x.Kind = ReflectionKind.Property)    | _ -> []let events =     match node.Children with    | Some children ->         if isInterface then            children             |> List.where(fun x -> x.Kind = ReflectionKind.Event)            |> List.where(fun x -> x.InheritedFrom = None) // exclude inhreited events            |> List.where(fun x -> x.Overwrites = None) // exclude overrites events        else children |> List.where(fun x -> x.Kind = ReflectionKind.Event)    | _ -> []let methods =     match node.Children with    | Some children ->         if isInterface then            children             |> List.where(fun x -> x.Kind = ReflectionKind.Method)            |> List.where(fun x -> x.InheritedFrom = None) // exclude inhreited methods            |> List.where(fun x -> x.Overwrites = None) // exclude overrites methods        else children |> List.where(fun x -> x.Kind = ReflectionKind.Method)    | _ -> []

 

有一点要注意,就是对于 interface 来说,子 interface 无需重复父 interface 的成员,因此需要排除。

然后我们直接返回一个 record,代表该节点的实体即可。

{    Type = if isInterface then EntityType.Interface else EntityType.Class;    Namespace = if section = "" then "TypedocConverter" else section;    Name = node.Name;    Comment = comment;    Modifier = getModifier node.Flags;    InheritedFrom = exts;    Methods =         methods         |> List.map (            fun x ->                 let retType =                     match (                            match x.Signatures with                            | Some signatures ->                                 signatures |> List.where(fun x -> x.Kind = ReflectionKind.CallSignature)                            | _ -> [])                         with                        | [] -> { Type = "object"; InnerTypes = []; Name = None }                        | (front::_) ->                            match front.Type with                            | Some typeInfo -> getType typeInfo                            | _ -> { Type = "object"; InnerTypes = []; Name = None }                let typeParameter =                     match x.Signatures with                    | Some (sigs::_) ->                         let types =                               match sigs.TypeParameter with                              | Some tp -> Some (getGenericTypeParameters tp)                              | _ -> None                        match types with                        | Some result -> result                        | _ -> []                    | _ -> []                    |> List.map (fun x -> x.Type)                let parameters =                     getMethodParameters                         (match x.Signatures with                        | Some signatures ->                             signatures                             |> List.where(fun x -> x.Kind = ReflectionKind.CallSignature)                             |> List.map(                                fun x ->                                     match x.Parameters with                                    | Some parameters -> parameters |> List.where(fun p -> p.Kind = ReflectionKind.Parameter)                                    | _ -> []                                )                            |> List.reduce(fun accu next -> accu @ next)                        | _ -> [])                {                    Comment =                         match x.Comment with                        | Some comment -> getXmlDocComment comment                        | _ -> ""                    Modifier = if isInterface then [] else getModifier x.Flags;                    Type = retType                    Name = x.Name                    TypeParameter = typeParameter                    Parameter = parameters                }        );    Events =         events        |> List.map (            fun x ->                 let paras =                     match x.Signatures with                    | Some sigs ->                         sigs                         |> List.where (fun x -> x.Kind = ReflectionKind.Event)                        |> List.map(fun x -> x.Parameters)                        |> List.collect (fun x ->                            match x with                            | Some paras -> paras                            | _ -> [])                    | _ -> []                {                     Name = x.Name;                     IsOptional =                         match x.Flags.IsOptional with                        | Some optional -> optional                        | _ -> false                        ;                    DelegateType =                         match paras with                        | (front::_) ->                             match front.Type with                            | Some typeInfo -> getType typeInfo                            | _ -> { Type = "System.Delegate"; Name = None; InnerTypes = [] }                        | _ ->                             match x.Type with                            | Some typeInfo -> getType typeInfo                            | _ -> { Type = "System.Delegate"; Name = None; InnerTypes = [] }                        ;                    Comment =                         match x.Comment with                        | Some comment -> getXmlDocComment comment                        | _ -> ""                        ;                    Modifier = if isInterface then [] else getModifier x.Flags;                }        );    Properties =         properties         |> List.map (            fun x ->                 {                    Comment =                         match x.Comment with                        | Some comment -> getXmlDocComment comment                        | _ -> ""                    Modifier = if isInterface then [] else getModifier x.Flags;                    Name = x.Name                    Type =                         match x.Type with                        | Some typeInfo -> getType typeInfo                        | _ -> { Type = "object"; Name = None; InnerTypes = [] }                    WithGet = true;                    WithSet = true;                    IsOptional =                        match x.Flags.IsOptional with                        | Some optional -> optional                        | _ -> false                        ;                    InitialValue =                         match x.DefaultValue with                        | Some value -> Some value                        | _ -> None                }        );    Enums = [];    TypeParameter = genericType |> List.map(fun x -> x.Type);}

 

注意处理 event 的时候,委托的类型需要特殊处理一下。

Type alias 生诚器

还记得我们最上面说的一种特殊的 union types 吗?这里就是处理纯 string 的 type alias 的。

let parseUnionTypeAlias (section: string) (node: Reflection) (nodes: Type list): Entity list =    let notStringLiteral = nodes |> List.tryFind(fun x -> x.Type <> "stringLiteral")    let enums =         match notStringLiteral with        | Some _ ->             printWarning ("Type alias " + node.Name + " is not supported.")            []        | None ->            nodes             |> List.collect                (fun x ->                    match x.Value with                    | Some value ->                         [{                            Name = toPascalCase value                            Comment = "///\n" + toCommentText value + "\n///"                            Value = None                        }]                    | _ -> []                )    if enums = [] then []    else         [            {                Namespace = section                Name = node.Name                Comment =                     match node.Comment with                    | Some comment -> getXmlDocComment comment                    | _ -> ""                Methods = []                Events = []                Properties = []                Enums = enums                InheritedFrom = []                Type = EntityType.StringEnum                TypeParameter = []                Modifier = getModifier node.Flags            }        ]let parseTypeAlias (section: string) (node: Reflection): Entity list =    let typeInfo = node.Type    match typeInfo with    | Some aliasType ->        match aliasType.Type with        | "union" ->             match aliasType.Types with            | Some types -> parseUnionTypeAlias section node types            | _ ->                 printWarning ("Type alias " + node.Name + " is not supported.")                []        | _ ->            printWarning ("Type alias " + node.Name + " is not supported.")            []    | _ -> []

 

组合 Prasers

我们最后将以上 parsers 组合起来就 ojbk 了:

let rec parseNode (section: string) (node: Reflection): Entity list =    match node.Kind with    | ReflectionKind.Global ->        match node.Children with        | Some children -> parseNodes section children        | _ -> []    | ReflectionKind.Module ->        match node.Children with        | Some children ->            parseNodes (if section = "" then node.Name else section + "." + node.Name) children        | _ -> []    | ReflectionKind.ExternalModule ->        match node.Children with        | Some children -> parseNodes section children        | _ -> []    | ReflectionKind.Enum -> [parseEnum section node]    | ReflectionKind.Interface -> [parseInterfaceAndClass section node true]    | ReflectionKind.Class -> [parseInterfaceAndClass section node false]    | ReflectionKind.TypeAlias ->         match node.Type with        | Some _ -> parseTypeAlias section node        | _ -> []    | _ -> []and parseNodes section (nodes: Reflection list): Entity list =    match nodes with    | ([ front ]) -> parseNode section front    | (front :: tails) ->        parseNode section front @ parseNodes section tails    | _ -> []

 

至此,我们的 parse 工作全部搞定,完结撒花~~~

代码生成

有了 C# 的实体类型,代码生成还困难吗?

不过有一点要注意的是,我们需要将名称转换为 Pascal Case,还需要生成 string literals union types 的 JsonConverter。不过这些都是样板代码,非常简单。

这里就不放代码了,感兴趣的同学可以自行去我的 GitHub 仓库查看。

测试效果

原 typescipt 代码:

declare namespace test {  /**   * The declaration of an enum   */  export enum MyEnum {    A = 0,    B = 1,    C = 2,    D = C  }  /**   * The declaration of an interface   */  export interface MyInterface1 {    /**     * A method     */    testMethod(arg: string, callback: () => void): string;    /**     * An event     * @event     */    onTest(listener: (e: MyInterface1) => void): void;    /**     * An property     */    readonly testProp: string;  }  /**   * Another declaration of an interface   */  export interface MyInterface2
{ /** * A method */ testMethod(arg: T, callback: () => void): T; /** * An event * @event */ onTest(listener: (e: MyInterface2
) => void): void; /** * An property */ readonly testProp: T; } /** * The declaration of a class */ export class MyClass1
implements MyInterface1 { /** * A method */ testMethod(arg: string, callback: () => void): string; /** * An event * @event */ onTest(listener: (e: MyInterface1) => void): void; /** * An property */ readonly testProp: string; static staticMethod(value: string, isOption?: boolean): UnionStr; } /** * Another declaration of a class */ export class MyClass2
implements MyInterface2
{ /** * A method */ testMethod(arg: T, callback: () => void): T; /** * An event * @event */ onTest(listener: (e: MyInterface2
) => void): void; /** * An property */ readonly testProp: T; static staticMethod(value: string, isOption?: boolean): UnionStr; } /** * The declaration of a type alias */ export type UnionStr = "A" | "B" | "C" | "other";}

 

Typedoc 生成的 JSON 后,将其作为输入,生成 C# 代码:

namespace TypedocConverter.Test{    ///     /// The declaration of an enum    ///     enum MyEnum    {        [Newtonsoft.Json.JsonProperty("A", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]        A = 0,        [Newtonsoft.Json.JsonProperty("B", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]        B = 1,        [Newtonsoft.Json.JsonProperty("C", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]        C = 2,        [Newtonsoft.Json.JsonProperty("D", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]        D = 2    }}namespace TypedocConverter.Test{    ///     /// The declaration of a class    ///     class MyClass1
: MyInterface1 { ///
/// An property /// [Newtonsoft.Json.JsonProperty("testProp", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] string TestProp { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); } event System.Action
OnTest; string TestMethod(string arg, System.Action callback) => throw new System.NotImplementedException(); static UnionStr StaticMethod(string value, bool isOption) => throw new System.NotImplementedException(); }}namespace TypedocConverter.Test{ ///
/// Another declaration of a class /// class MyClass2
: MyInterface2
{ ///
/// An property /// [Newtonsoft.Json.JsonProperty("testProp", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] T TestProp { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); } event System.Action
> OnTest; T TestMethod(T arg, System.Action callback) => throw new System.NotImplementedException(); static UnionStr StaticMethod(string value, bool isOption) => throw new System.NotImplementedException(); }}namespace TypedocConverter.Test{ ///
/// The declaration of an interface /// interface MyInterface1 { ///
/// An property /// [Newtonsoft.Json.JsonProperty("testProp", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] string TestProp { get; set; } event System.Action
OnTest; string TestMethod(string arg, System.Action callback); }}namespace TypedocConverter.Test{ ///
/// Another declaration of an interface /// interface MyInterface2
{ ///
/// An property /// [Newtonsoft.Json.JsonProperty("testProp", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] T TestProp { get; set; } event System.Action
> OnTest; T TestMethod(T arg, System.Action callback); }}namespace TypedocConverter.Test{ ///
/// The declaration of a type alias /// [Newtonsoft.Json.JsonConverter(typeof(UnionStrConverter))] enum UnionStr { ///
/// A /// [Newtonsoft.Json.JsonProperty("A", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] A, ///
/// B /// [Newtonsoft.Json.JsonProperty("B", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] B, ///
/// C /// [Newtonsoft.Json.JsonProperty("C", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] C, ///
/// other /// [Newtonsoft.Json.JsonProperty("Other", NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)] Other } class UnionStrConverter : Newtonsoft.Json.JsonConverter { public override bool CanConvert(System.Type t) => t == typeof(UnionStr) || t == typeof(UnionStr?); public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type t, object? existingValue, Newtonsoft.Json.JsonSerializer serializer) => reader.TokenType switch { Newtonsoft.Json.JsonToken.String => serializer.Deserialize
(reader) switch { "A" => UnionStr.A, "B" => UnionStr.B, "C" => UnionStr.C, "Other" => UnionStr.Other, _ => throw new System.Exception("Cannot unmarshal type UnionStr") }, _ => throw new System.Exception("Cannot unmarshal type UnionStr") }; public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object? untypedValue, Newtonsoft.Json.JsonSerializer serializer) { if (untypedValue is null) { serializer.Serialize(writer, null); return; } var value = (UnionStr)untypedValue; switch (value) { case UnionStr.A: serializer.Serialize(writer, "A"); return; case UnionStr.B: serializer.Serialize(writer, "B"); return; case UnionStr.C: serializer.Serialize(writer, "C"); return; case UnionStr.Other: serializer.Serialize(writer, "Other"); return; default: break; } throw new System.Exception("Cannot marshal type UnionStr"); } }}

 

后记

有了这个工具后,妈妈再也不用担心我封装 TypeScript 的库了。有了 TypedocConverter,任何 TypeScript 的库都能轻而易举地转换成 C# 的类型绑定,然后进行封装,非常方便。

感谢大家看到这里,最后,欢迎大家使用 。当然,如果能 star 一波甚至贡献代码,我会非常感谢的!

转载地址:http://enouz.baihongyu.com/

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